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<<set $appeal = [0,0,0,0,0]>>\
<<set $deskTime = "Morning">>\
<<set $cctvChecked = false>>\
<<set $paperworkDone = false>>\
<<set $coffeeFix = false>>\
<<set $checkedHistory = false>>\
<<set $firstContact = true>>\
<<set $fromIntro = true>>\
<<set $calledDFC = false>>\
<<set $windowSmashed = false>>\
<<set $metHex = false>>\
<<set $metAmy = false>>\
<<set $metAlex = false>>\
<<set $metSarah = false>>\
<<set $twiceHex = false>>\
<<set $twiceAlex = false>>\
<<set $metAllGirls = false>>\
\
<p style="text-align: center;">\
<<masteraudio stop>><<audio "title" volume 0.1 play loop>>\
<b style="font-size: 40px;">Punched In!</b>
<a class="myButton" data-passage="Start">Start</a>
<a class="myButton" data-passage="Credits">Credits</a>
<a class="myButton" href="https://netcavy.net/">Back to Homepage</a></p>You call Darren on your phone to ask him what the students think of you.
<<if $appeal[4] >= 50 && (($appeal[0]+$appeal[1]+$appeal[2]+$appeal[3]) / 4) >= 50>>\
Although you're close to the other staff members, surprisingly, Darren still gives you information.
<</if>>\
<<if $appeal[4] >= 50 && (($appeal[0]+$appeal[1]+$appeal[2]+$appeal[3]) / 4) < 50>>\@@.delayed;"Hey, uh, I don't know how to put this, but I had to form a pact with the girls to not share anything."
"What? Why?"
"You're way too close to the other staff members. They don't trust you at all."
It seems Darren can't help you, but at least you can get the idea of what they all think of you.@@
<<else>>\
<<if $firstContact>><<set $firstContact = false>><<set $deskTime = "Noon">>\
"Grace, what's up? Did you forget something at home again?"
"Look, I'm investigating some girls over the spider incident. Apparently, one of them knows you. Amy Kleeo. Ring a bell?"
"...Kleeo? Yeah, she's playing Lotus Dragon Online with me right now. We're in the same guild."
<<if $appeal[0] >= 80>>Looks like Amy's still playing games in class...<<else>>Huh? How is she online when I'm holding her console in my hand?<</if>>
"Well, I'm trying to get details about the spider room. Can you ask Amy what she and her friends think of me?"
"Yeah, sure. Lemme message... Just remember, on the way home, buy some of my energy drinks."
Soon, Darren gives you the details.
<</if>>\
@@.delayed;Amy <<if $appeal[0] >= 80 >>thinks you're cool.<<else>>doesn't really like you.<</if>>
Alex <<if $appeal[1] >= 80 >>thinks you're fun to toy with.<<else>>hates your guts.<</if>>
Sarah <<if $appeal[2] >= 80 >>thinks you can be her personal taxi.<<else>>doesn't really have an opinion at all.<</if>>
Hex <<if $appeal[3] >= 80 >>still wants to murder you, but she'll treasure your corpse.<<else>>wants to murder you.<</if>>
<<if (($appeal[0]+$appeal[1]+$appeal[2]+$appeal[3]) / 4) >= 80>>
After talking with them enough, you feel like you have some sort of a connection.
You don't know why, but you hope that none of these girls are the culprit.
For their own sake.
<</if>>\
<</if>>\
@@.delayed;[[Desk.|Desk]]@@<<set _bgm = setup.SoundPath + "ko_daytime.mp3">>
<<cacheaudio "daytime" _bgm>>
<<set _bgm = setup.SoundPath + "ko_nighttime.mp3">>
<<cacheaudio "nighttime" _bgm>>
<<set _bgm = setup.SoundPath + "ko_investigation.mp3">>
<<cacheaudio "investigation" _bgm>>
<<set _bgm = setup.SoundPath + "ko_title.mp3">>
<<cacheaudio "title" _bgm>>
<<set _bgm = setup.SoundPath + "ko_class.mp3">>
<<cacheaudio "class" _bgm>>
<<set _bgm = setup.SoundPath + "ko_panic.mp3">>
<<cacheaudio "panic" _bgm>>
<<set _bgm = setup.SoundPath + "ko_quiz.mp3">>
<<cacheaudio "quiz" _bgm>>
<<set _bgm = setup.SoundPath + "ko_superlativemadness.mp3">>
<<cacheaudio "super" _bgm>>
<<createaudiogroup ":ui">>
<<track "daytime">>
<<track "nighttime">>
<<track "investigation">>
<<track "title">>
<<track "class">>
<<track "panic">>
<<track "quiz">>
<<track "super">>
<</createaudiogroup>>
[[Jump to Start|Title]]
Volume: <<volume>>
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<<set $deskTime = "Morning">>\
<p style="text-align: center;">\
Loading Complete.
[[Click here to continue.|Title]]
</p>\<<set $answer to ''>>\
<<textbox '$answer' '' autofocus>>\
<span id='textbox-submit'>\
<<button 'Submit'>>
<<set $answer to $answer.trim().toLowerCase()>>
<<if hashStr($answer) == 1265856690>>
<<replace '#textbox-submit'>>\
/* Removes the button */
<</replace>>\
<<replace '#textbox-reply'>>\
<a style="color: lime;" data-passage="StoryP1">Proceed.</a>
<</replace>>\
<<run $('#textbox-answer').attr('readonly', 'true');>>
<<else>>
<<replace '#textbox-reply'>>\
@@.alert;Incorrect.@@ Please try again.\
<</replace>>\
<</if>>
<</button>>\
</span>\
<<script>>
$(document).one(":passagerender", function (ev) {
$(ev.content).find("#textbox-answer").on("keyup", function (e) {
if (e.keyCode === 13) {
$("#textbox-submit button").trigger("click");
}
});
});
<</script>>
<span id='textbox-reply'></span>
[[Return to Title.|Title]]Story, Music: Netcavy Media
Research:
(Infantilisation)
https://www.scientificamerican.com/article/the-myth-of-the-teen-brain-2007-06/
(Delinquency from overparenting)
https://www.psychologytoday.com/us/blog/fulfillment-any-age/201810/is-how-narcissistic-parents-treat-their-children
(Lack of education and money)
https://www.secureteen.com/juvenile-delinquency/why-do-teens-commit-juvenile-crimes/
(Ronald Knox - 10 Commandments of Detective Fiction.)
https://www.writingclasses.com/toolbox/tips-masters/ronald-knox-10-commandments-of-detective-fiction
[[Return to Title|Title]]<<masteraudio stop>><<audio "panic" volume 0.1 play loop>>\
<b style="color: red;">----<span class="glitchy" data-text="SPIDERS">SPIDERS</span>.</b>
@@.delayed;\
They are everywhere.
Scuttling around the walls, tables, carpet, and on the light switch.@@
@@.delayed;\
There are spiders crawling on your clothes, and of course, your arm.
You have never seen this many spiders in your life@@@@.delayed; - and you're Australian.@@
@@.delayed;\
Most of them are small house spiders, but there's a few redbacks, huntsmen, daddy long legs, and mouse spiders.
There's even a tarantula on the whiteboard.@@
@@.delayed;\
The egg sacs on the walls have been disturbed by your hands, and now hundreds of baby spiders are breaking out of them.
You are also covered in spider web.@@
@@.delayed;@@
@@.delayed;\
Get them off.@@
@@.delayed;\
Get them off.@@
@@.delayed;\
Get them off.@@
@@.delayed;\
<b><a style="color: red;" data-passage="Struggle">GET THEM OFF.</a></b>@@Screaming, you shake your arm, desperately brushing off as many spiders as you can from your clothes.
@@.delayed;\
You rush to the door and pull on the handle.
It won't budge.
"Ahhhhhh! Let me out! Let me out!!"
You shout as loud as you can for the tiny possibility that someone might hear you.
With all your might, you erratically shake the handle in the hopes it might open.@@
@@.delayed;
Frantically, you search around the room for another way to escape.@@
\
@@.delayed;[[Check if the windows are unlocked.|Window]]@@
@@.delayed;
<b><a style="color: red;" data-passage="Smash">Smash a window.</a></b>@@You run along the edges of the room, trying to avoid spider webs, boxes, and other clutter in your way.
It's hard to recognize some objects just because of the amount of web and spiders on them.
You check the lock on each window on the front side of the room. Every time you turn their handles, they won't budge.
@@.delayed;
...@@
@@.delayed;
You finally find an unlocked window at the back of the room.
You quickly brush off the spiders from the windowsill and attempt to squeeze yourself through, trying to minimise the pain while you wiggle out.@@
@@.delayed;
Finally, you fall onto the wet grass outside.
Brushing the cobwebs off your body - and removing a huntsman from the top of your head - you sit there, panting heavily.@@
@@.delayed;
[[Go home.|GetHome]]@@<<set $windowSmashed = true>>\
Desperate times call for desperate measures.
You give up on waiting for help to arrive and grab a chair.
Lifting it up above your head, you slam it against the nearest window.
@@.delayed;<b style="color: red;">SMASH!</b>@@
@@.delayed;The chair flies through and lands outside.
Taking the opportunity, you quickly tumble through your newly created exit.@@
@@.delayed;Panting heavily on the pathway outside, you wipe the cobwebs off your clothes.@@
@@.delayed;[[Go home.|GetHome]]@@<<masteraudio stop>><<audio "nighttime" volume 0.1 play loop>>\
As soon as you stumble through the door, you call for your roommate Darren.
Alerted by the stress in your voice, Darren quickly arrives.
@@.delayed;"Grace! What happened?"@@
@@.delayed;"S-spiders... the... spiders..."@@
@@.delayed;Darren inspects the cobwebs and bite marks that cover you.
After concluding that you were OK, he asks something that hadn't crossed your mind until now.@@
@@.delayed;"...So, who did this to you?"@@
@@.delayed;It's unnatural for so many spiders to be inside a single room.@@
@@.delayed;Firstly, for such a large population to exist, there needs to be a substantial amount of food.
Flies are common in classrooms, but not even that should be enough.@@
@@.delayed;<i>Someone</i> was sustaining it.@@
@@.delayed;However, that also begs the question - for what purpose would someone need a room filled with spiders?
[[Pass out from exhaustion.|StartOfDay]]@@<<masteraudio stop>><<audio "daytime" volume 0.1 play loop>>\
Next thing you know, the alarm is going off.
@@.delayed;
With a worried expression, Darren enters your room.
<span class="drunk">"Grace, you alright? Last night you came home with spiders, and after a few minutes, just collapsed onto the floor..."</span>
It's hard to process what else he's saying, but apparently, you've taken a long time to turn off the alarm.
With all your energy, you mutter to the heavens above.@@
@@.delayed;"...@@@@.delayed;coffee....@@@@.delayed;give...me...@@@@.delayed;coffee...."@@
@@.delayed;--@@
@@.delayed;<i>Sluuuuuuuuurp.</i>@@
@@.delayed;You impatiently wait for the caffeine to hit.@@
@@.delayed;Now aware of your situation, you glance at the clock on the wall and curse.
You shoo Darren out as you quickly get dressed, tie your hair up, and put on a touch of make-up.@@
@@.delayed;"Hey, uh, there's still a piece of cobweb in your ponytail..."
You could have sworn you heard Darren call out to you as you rush down the road on your motorbike.
[[Apologise to the principal for arriving to school late.|EnterSchool]]@@You punched in pretty late today.
@@.delayed;The only thing on your mind is an urge to investigate that spider room.
However, the principal walks over to you with a large stack of paperwork.
"Oh, so there you are! Can you take these and have a look through today?"@@
@@.delayed;You smile through your gritted teeth.
"I-I don't think they'll be able to fit on my desk, sir."
"Ah, surely it can! I've witnessed you stack paper up to the ceiling once. How long did that take you to get through? Two weeks?"
"It was two months, sir."
"Ahh, I'm getting old and losing track of time! Anyway, I'm sure this is nothing in comparison."@@
@@.delayed;Without giving you any chance to apologise for being late, the principal gleefully hands you enough paper to smother a small child.
[[Tell the principal about the spider room.|AskPrincipal]]@@Before the principal goes on his merry way, you call out to him.
"A-Actually, sir, there's something I need to talk to you about."
"Hoh? What is it?"
<<if $windowSmashed>>\
@@.delayed;"Well..."
Suddenly, you trail off.
If you tell the staff about the room with the spiders and how you escaped, you would have to admit that you broke a window.
Even if you omit it, people will find out that a window got smashed between last night and this morning, and you would be the only one who was confirmed to be there during that time.
They already accused you about breaking the coffee machine.@@
@@.delayed;If you want to avoid paying for any property damage and keep your job, it might be best for you to stay quiet.
"...Never mind. I'll get the paperwork checked soon."
[[Go to your desk.|Desk]]@@
<<else>>\
<<set $appeal[4] += 40>>
@@.delayed;"Well, sir, last night I discovered that the old portable we're using as a storage room, P-201, is infested with spiders. I think we need to call pest control."
The principal turns around.
"Alright. Leave the paperwork for another day and organise a booking for that. Make sure no student goes near that portable."@@
@@.delayed;"Thank you, sir. Is it alright if I try and investigate what might have caused it?"
"Sure, go for it. Although, I don't want you getting too focused on it. It's an old building after all, it could've been natural!"@@
@@.delayed;You’re glad you dodged the paperwork.
For now.
[[Bring it to your desk anyway.|Desk]]<</if>>@@<<if $metSarah && $metHex && $metAmy && $metAlex>>\<<set $metAllGirls = true>><</if>>\
<<if $fromIntro>>\
As you try to balance all the paperwork in your hands, you waddle over to your desk.
After you finish stacking the paper and sitting down, you dig through old instant coffee packets to find the phone.
<<if !$windowSmashed>>\
You make a booking with the only pest control business near the school.
However, due to the post-lockdown rush in bookings, they say they're too busy to respond for at least a few days.
You can't bear to imagine how many more spiders might spawn if you leave it for that long.
So, you think about what else you can do.<</if>><</if>>
<<if !$fromIntro || $windowSmashed>>\
You think about what to do next.<</if>>
<<switch $deskTime>>
<<case "Noon">>\
It is currently noon.
<<case "Afternoon">>\
It is currently afternoon.
<<case "Evening">>\
<<masteraudio stop>><<audio "nighttime" volume 0.1 play loop>>\
It is currently evening.
<<default>>\
It is currently morning.
<</switch>>\
<<if $deskTime == "Evening">>\
You have contacted the parents of the four students, notifying them that they will be staying at school for a bit longer, pending an investigation.
You plan to give a live verdict to impress Dominic.
[[Bring everyone to the spider room.|End]]
<<else>>\\
<<if !$calledDFC>>\
[[Call your boss for an inspection.|ContactDFC]]
<</if>>
<<if $calledDFC>>\
<<if !$checkedHistory>>\
[[Find suspicious students.|CheckStudentHistory]]
<<else>>\
<<if $deskTime == "Morning">>\
[[Talk to Sarah.|SarahScenario]]
[[Talk to Hex.|HexScenario]]
[[Talk to Amy.|AmyScenario]]
[[Talk to Alex.|AlexScenario]]
<<else>>\
<<if !$windowSmashed>>\
<<if $appeal[4] >= 60 && !$windowSmashed>>\
<<if !$cctvChecked>>[[Check CCTV footage.|CCTV]]<</if>>
<</if>>\
<<if !$paperworkDone>>[[Get paperwork done.|Paperwork]]<</if>>
<</if>>\
<<if !$coffeeFix>>[[Fix the coffee machine.|CoffeeFix]]<</if>>
<<if $twiceAlex>>[[Talk to Hex again.|HexScenario2]]<</if>>
<<if !$twiceAlex>>[[Talk to Alex again.|AlexScenario2]]<</if>>
<</if>>\
<<if $metAllGirls>>\
[[Contact Darren for information.|Darren]]
<</if>>\
<</if>>\
<</if>>\
<</if>>\<<masteraudio stop>><<audio "class" volume 0.1 play loop>>\
<<set $fromIntro = false>><<set $calledDFC = true>>\
Although you are at the beck and call of the principal, he's not your boss.
@@.delayed;<i>BRRRRRRRRRRRR.</i>@@
@@.delayed;Soon, a sleazy voice emanates from the speaker.@@
@@.delayed;"DFC Enterprises. Dominic here. Oh! Graaaaace! How ya doing? How's the job?"
"It's been going fine until now. Are you guys trying to start a spider outbreak at this school or something?"
"Huuuuuuh? What would be the point in that? All we need right now is for you to work there and keep everything under control. Pff, don't tell me that I'll be disappointed in my very important inspection later today."
"Inspection? Ahhh, right. It was today, wasn't it? Um, please disregard my phone call! I'll get it all sorted before then. Hahaha!"
"Aighty. Keep up the good work, kiddo."@@
@@.delayed;As you hear Dominic hang up the phone, you feel a cold sweat run down your body.
You're totally gonna get your contract cut if he sees the situation in the spider room.
[[Desk.|Desk]]@@<<masteraudio stop>><<audio "investigation" volume 0.1 play loop>>\
<<set $checkedHistory = true>>\
On your computer, you browse through the profiles of the various troublesome students who often get sent to your office.
@@.delayed;<pre><div class="dumb_terminal">
STUDENT 1:
NAME | SARAH AKAI
ISSUES | Lowest grades in cohort.
| Repeating year level.
STUDENT 2:
NAME | HEX OKCHAKKO
ISSUES | Possession of knives.
| Mentally unstable. No diagnosis.
STUDENT 3:
NAME | AMY KLEEO
ISSUES | Wagging school.
| Constantly playing video games in class.
STUDENT 4:
NAME | ALEX SCHNEIDER
ISSUES | Anger management issues.
| Broke my motorbike last time I talked to her.
</div></pre>@@
@@.delayed;You ponder a method on how to get information out of them.
[[Desk.|Desk]]@@<<if !$metSarah>>\
You check Sarah's timetable and find out which class she's currently in.
Upon entering, you excuse yourself and ask the teacher where she is.
The teacher nonchalantly points towards the back corner of the classroom, where a heap of scruffy black hair covers a table.
@@.delayed;The multiple attempts to get Sarah off that table fail miserably.
She sticks to it like glue.
In the end, you lift her arms, and, like a heavy sack, carry her from the shoulder out of the classroom.
The other students snicker at the scene.@@
@@.delayed;You wouldn't want to tell it to her face, but she's pretty heavy.
Halfway up the hallway, you lose the strength to carry on.
Maybe an interrogation just here, where no-one is around, would work instead?
You prop her up against the side of a wall.
Sarah looks up to you with dead-fish eyes and mumbles.@@
@@.delayed;"...the hell you want with me?"
"Do you have the ability to walk?"
"...can I go back to sleep?"
This isn't going to go anywhere meaningful.
[[Give Sarah your coffee.|SarahSc01]]
[[Pour a cup of cold water on her.|SarahSc02]]@@
<<else>>\
You return to the classroom.
Sarah is snoozing at her desk just like before.
<<if $appeal[2] < 80>>\
@@.delayed;Huh? How did she get back there?@@<</if>>
<<if $appeal[2] >= 80>>\
@@.delayed;You take your coffee mug and stick it under her nose, but she doesn't budge an inch.@@<</if>>
<<if $appeal[2] < 80>>\
@@.delayed;You don't think it's worth trying to drag her out of the room again.@@<<else>>
@@.delayed;You might have better luck talking to one of the other suspects.@@<</if>>
@@.delayed;[[Return to your desk.|Desk]]@@
<</if>>\<<if !$metHex>>\
There's 24/7 surveillance on Hex, so you check her dedicated CCTV feed.
@@.delayed;...Oh? No signal?@@
@@.delayed;This is particularly worrying, as you currently don't know her location.@@
@@.delayed;"Hello there, Ms. Midor!"@@
@@.delayed;You suddenly realise that the chair next to you isn't your coworker.
What do you do with your jaw-dropped mouth?
[[Yawn.|HexSc01]]
[[Scream.|HexSc02]]@@
<<else>>\
You have no idea where Hex is because the CCTV is down.
[[Return to the staff room.|Desk]]
<</if>>\<<if !$metAmy>>\
As you check the attendance sheet, surprisingly, you see Amy is present today.
You head over to her class.
Even when the teacher calls for her to go to the office with you, for some reason, she doesn't lift her head.
@@.delayed;You walk over, and from a better angle, you can see she's engrossed with a game console that she's hiding under the table.@@
@@.delayed;Like a deer in headlights, Amy stares at you with big eyes.
You don't want to disturb the rest of the classroom, so you beckon her out.@@
@@.delayed;With a glum face, Amy follows you.
As you walk through the corridor, she tugs at your shirt.
"Here... I already know what you want from me..."
With a face like she's on death row, Amy presents you with her game console, ready for confiscation.
[[Confiscate the console.|AmySc02]]
[[Bribe her.|AmySc01]]@@
<<else>>\
You go back to her classroom.
<<if $appeal[0] < 80>>@@.delayed;The teacher sees you, and briskly walks over.
"Grace! There you are. It seems Amy made a scene and ditched school."
Looks like you won't be getting any more information out of her...@@<<else>>
@@.delayed;Amy is still playing her game, pretending to listen to the teacher.
It's not fooling anyone.
It seems she's still busy talking to Darren about the trade.@@<</if>>
@@.delayed;[[Return to the staff room.|Desk]]@@
<</if>>\<<if !$metAlex>>\
@@.delayed;Alex is most likely in the school library, so you head over there.
When you enter, you scan around and see her reading a book at one of the tables.@@
@@.delayed;"Alex. What book are you reading?"
"Shh."
She doesn't even spare you a glance when you approach her.
[[Take her out of the library so you can talk in a better environment.|AlexSc01]]
[[Roleplay as a detective.|AlexSc02]]@@
<<else>>\
You go back to the library to talk with Alex.
<<if $appeal[1] >= 80>>@@.delayed;"You left, like, ten minutes ago. Give me more time to investigate."@@<<else>>@@.delayed;"Don't ever talk to me again!!"
Looks like she's still upset with you.@@<</if>>\
@@.delayed;[[Return to the staff room.|Desk]]@@
<</if>>\<<if $twiceHex>><<masteraudio stop>><<audio "nighttime" volume 0.1 play loop>><</if>>\
On your way to the portable, you see Dominic waving to you from the school gate.
You wave back and beckon him over.
@@.delayed;"Long time, no see, eh?"
"Indeed. I'm looking forward to witness your magic in action."
Dominic sneers at the kids, and the kids sneer back.@@
<<if $appeal[4] >= 80 && (($appeal[0]+$appeal[1]+$appeal[2]+$appeal[3]) / 4) >= 100>>\
[[Uncover the culprit.|MediaEnd]]<<else>>\
<<if $appeal[4] >= 80 && (($appeal[0]+$appeal[1]+$appeal[2]+$appeal[3]) / 4) < 100>>\
@@.delayed;As you direct everyone over, you quickly go and get the principal.
"Sir. You'll be interested in seeing this."@@
@@.delayed;--@@
@@.delayed;Everyone is outside the spider room, waiting.
"Welcome, everyone! Heed my call to justice!"
You get on a nearby soap box and announce the news.
"The culprit is... All four of you! Alex! Sarah! Amy! Hex!"
The kids look at each other in confusion.
Then, Alex shakes her fist at you.@@
@@.delayed;"Oi oi oi, hold up! What proof do you have? You know nothi-"
The principal interrupts her.
"If Grace says it's true, then it must be true!"
Dominic nods his head.
"I have full faith in Grace that she can do her job competently."
You're happy that all the staff are on your side.
"Want proof, huh? All of you refused to give me any reason why you <i>didn't</i> do it! With your current track record of being the worst-behaved kids in this whole school, there's nobody else to blame!"@@
@@.delayed;Amy cries out.
"Couldn't it just be one of us? This doesn't make sense!"
"Until one of you admits it, we're not going to leave from this spot!"
Ah, the classic method of getting a child to admit their wrongdoings.
The principal and Dominic look proud of you.@@
@@.delayed;Eventually, Sarah was getting sick of standing, so she took the blame and volunteered to face your punishment.
You can't help but think to yourself about how skilled of a student behavioural management counsellor you are.
[[Title]]@@<<else>>\
<<if $appeal[4] <= 100 && (($appeal[0]+$appeal[1]+$appeal[2]+$appeal[3]) / 4) <= 80>>\
@@.delayed;Maybe it's just the caffeine, but your anxiety has risen to a peak.@@
@@.delayed;--@@
@@.delayed;It's finally time to make a judgement call.
Everyone is outside the spider room.
Dominic asks the golden question.
"So, Grace. Who have you determined to be the culprit for this infestation?"@@
@@.delayed;"..."@@
@@.delayed;Everyone is eagerly waiting for your wisdom, but you cannot answer.
You can't bring yourself to lie to the boss or disrespect the principal.
Nor do you want to pin the blame on an innocent victim.@@
@@.delayed;You break down in tears.
"I.. don't know..."@@
@@.delayed;Dominic's happy facade shattered in an instant.
"Now Grace. I specifically hired you to deliver justice to the horrible and dirty students here. Give me a name."@@
@@.delayed;"...I cannot do that."@@
@@.delayed;"Grace. I would have to call this inspection a failure if you do not give me the name of a culprit."@@
@@.delayed;"Please... Anything but that!"@@
@@.delayed;"Are you disobeying my orders? Give. Me. A. Name."@@
@@.delayed;All you can do is stay silent and listen to Dominic berate about how incompetent you are.
[[Title]]@@.<<else>>\
<<if $appeal[4] <= 100 && (($appeal[0]+$appeal[1]+$appeal[2]+$appeal[3]) / 4) >= 80>>\
@@.delayed;Amy can't take it.
"Look, Grace! Look how hostile he is!"
After interacting with these students for the whole day, you slightly feel inclined to agree.@@
@@.delayed;What you're about to do is... going to be a bit much.
Alex's voice reverberates in your mind.
"No student stole the keys to the room."@@
@@.delayed;Do these children really deserve the punishment DFC Enterprises dishes out?
Once everyone had arrived at the portable, you tell everyone to stand back, as you turn the keys, and open the door.
[[Proceed.|DomRekt]]@@<<else>><</if>><</if>><</if>><</if>>\<<set $cctvChecked = true>><<set $appeal[4] += 20>>\
You're still worried about Hex popping up randomly again.
@@.delayed;Thankfully, the IT guys owe you a favour with<<if $paperworkDone>> their paperwork being processed<</if>><<if $paperworkDone && $coffeeFix>>, and<</if>><<if $coffeeFix>> the coffee machine being fixed<</if>>.@@
@@.delayed;Within an hour of your request, the CCTV is back online.
It seems that a wire was cut.
[[Return to your desk.|Desk]]@@<<if $deskTime == "Afternoon">>\<<set $deskTime = "Evening">><</if>>\
<<if $deskTime == "Noon">>\<<set $deskTime = "Afternoon">><</if>>\
<<set $paperworkDone = true>><<set $appeal[4] += 20>>\
In all honestly, the amount of paperwork that the principal gave you is not nearly as much as most days.
You decide to spend time working on it while trying to figure out the mystery.
[[Begone, paperwork!!|Desk]]<<if $deskTime == "Afternoon">>\<<set $deskTime = "Evening">><</if>>\
<<if $deskTime == "Noon">>\<<set $deskTime = "Afternoon">><</if>>\
<<set $coffeeFix = true>><<set $appeal[4] += 20>>\
These instant packets of coffee aren't nearly as good as what you hoped.
The other staff members, who don't have any coffee at all in their bloodstream, give you death stares as you sip your mug.
Finally, you cave in.
Latex gloves in hand, you take apart the coffee machine to see what the issue is.
@@.delayed;Oh, a gear fell out of place.@@
@@.delayed;That was easy.@@
@@.delayed;You prepare mugs for everyone who was looking at you earlier and serve it straight to their desks while informing them of the news.
You don't forget to tell them that you absolutely, definitely, did not break the coffee machine in the first place.
[[Desk.|Desk]]@@<<if $deskTime == "Afternoon">>\<<set $deskTime = "Evening">><</if>>\
<<if $deskTime == "Noon">>\<<set $deskTime = "Afternoon">><</if>>\
<<set $appeal[3] += 80>>\
<<set $twiceHex = true>>\
<<masteraudio stop>><<audio "super" volume 0.1 play loop>>\
You don't even need to check the CCTV.
Screams are coming out of the hospitality rooms.
@@.delayed;The most likely reason is that Hex found the current secret location of the butchering knives.
You run over there and see a duel-wielding knife monster with dyed-blue hair block your path.
[[Fight]]@@<<if $deskTime == "Afternoon">>\<<set $deskTime = "Evening">><</if>>\
<<if $deskTime == "Noon">>\<<set $deskTime = "Afternoon">><</if>>\
<<set $appeal[1] += 80>>\
<<set $twiceAlex = true>>\
You return to the library.
Alex is still reading the book.
She's in a better mood since this morning.
@@.delayed;"Ms. Midor. I assume you spent your time mulling it all over."
She looks up and beckons you over.@@
@@.delayed;"After you visited, I decided to spend the rest of the day investigating the room of spiders as well. I have most definitely found the culprit."
Hearing this news, you almost burst with joy, but you don't let it show.
"Go on. Who is it?"@@
@@.delayed;"To be completely sure, I need to ask you a few questions."
[[Start the quiz.|Quiz]]@@<<set $appeal[2] += 80>><<set $metSarah = true>>\
"Do you need something like coffee, perhaps?"
@@.delayed;\
"honestly@@\
@@.delayed;\
.@@\
@@.delayed;\
.@@\
@@.delayed;\
.@@\
@@.delayed;\
yea."@@
@@.delayed;You start feeling a bit guilty over what you put Darren through each morning.
"Wait here."
"...do i look like i'll be moving anytime soon?"@@
@@.delayed;Back at the office, you grab a mug, pour in boiling water, then open an instant coffee packet.
As you return to the hallway, you see Sarah in the same place you left her.
"I forgot to ask if you want milk or sugar in it."
"...i don't drink coffee, how would i know?"
You grit your teeth, pass her the mug, and sit down next to her.
She meekly takes sips of it.@@
@@.delayed;--
"So, feeding any spiders recently?"
"nah. why would i feed bugs when i need to feed myself?"
"Don't your parents pack lunch for you?"
"i pack my own lunch when i have food. also, spiders don't eat sandwiches. even i know that and im not a spider."
You sit there together in silence for a while.
"Got enough strength to return back to the classroom?"
"...yeah. thanks. i'll be awake for the rest of class, hopefully."
[[Return to the staff room.|Desk]]@@<<set $metSarah = true>>\
You quickly return to the hallway with a cold glass of water and pour it on her face.
"thanks for the shower, mate. i'm all clean..."
She just sits there, soaking wet, with a stupid grin on her face.
@@.delayed;"...@@@@.delayed;zzzzzZZZZZZZZ"@@
@@.delayed;Great. She's asleep again.
This is a lost cause.
[[Return to the staff room.|Desk]]@@<<set $metHex = true>>\
"Whaaaat? I've been here <i>all this time</i> and I don't get a single reaction?"
"You're repeating the same thing over and over every day. Why do you expect a different result?"
@@.delayed;Hex looks dejected and leaves the room.
You forgot to ask her about the spiders.
[[Desk.|Desk]]@@<<set $appeal[3] += 80>><<set $metHex = true>>\
You scream at the top of your lungs.
Everyone in the staff room raises their heads in alarm.
@@.delayed;"Hex! Why are you in here?!"
Hex grins from ear to ear.@@
@@.delayed;"I see that you're trying to look for the cause of a spider infestation! Also, normally when I creep up behind you, you just yawn. What's put you on edge today?"
"Spiders can do a lot to a woman."@@
@@.delayed;Hex moves her face in close and sniffs the cobwebs in your hair.
"I think I know who did it."
"Who?"@@
@@.delayed;@@@@.delayed;"Not telling! Hahahahahaha!"@@
@@.delayed;Laughing uncontrollably, she scuttles away from sight.
[[Desk.|Desk]]@@<<set $appeal[0] += 80>><<set $metAmy = true>>\
Instead, you smile at her.
"So, you play Lotus Dragon Online too?"
@@.delayed;She looks up at you with an incredulous expression.@@
@@.delayed;"I'm looking for information about who might be feeding a room filled with spiders... I'll let you keep your console if you know anything."
Even after giving her such a gracious offer, she fidgets around, and seems stuck on her words.
It seems you gotta prod at her a bit more.@@
@@.delayed;"I know a guy. Hiroshi4227. He's my roommate. I'll hook you up with a deal you can't refuse. 50 Rushnor elements up for grabs, if you tell me anything you know."
"...Alright. I've... heard rumours about it."
A hit!@@
@@.delayed;"The spiders are in a room that only staff members can enter... I think it's one of the crazy teachers trying to create a spider zoo."
"Anything else?"@@
@@.delayed;"That's all I know... I'll tell you if I find out anything more about it, don't worry! Um... I know Hiroshi too... Can I go back to class and message him?"
"Sure. I'll tell him to send the elements soon."
[[Let her go and return to your desk.|Desk]]@@<<set $metAmy = true>>\
You take the console out of her hands.
Amy stares at the ground and stops walking.
You beckon her forward once again.
@@.delayed;"Well, what are you waiting for? We're not done yet. I want to know if you know anything about a room filled with spiders."
Instead of following you, she runs away back to her classroom.
Maybe that was a bit too harsh?
[[Force her to talk.|AmyScenario]]
[[Return to the staff room.|Desk]]@@<<set $metAlex = true>>\
"I need you to come with me."
You shoo her off her chair and out the door.
Once outside, you notice that she seems to be breathing heavily.
@@.delayed;"Okay, now that we're outside, we can talk freely."
"I was the only one in there!"
Alex raises her voice at you.@@
@@.delayed;It seems that the reason she wanted you to shut up was something other than disturbing the peace in there.@@
@@.delayed;"Can I go back in? I'm getting nervous out here."
"You can go back later. Right now, I need you in my office for a nice chat. There's a room filled with spiders that's been brought to my attention."@@
@@.delayed;This seems to have riled her up even further.@@
@@.delayed;"Aaaaaarghhh!!!! You! You gave me the exemption to stay in that room when I'm angry! Do you have dementia?!"
You get slapped in the face.
[[Get shamed all the way back to your desk.|Desk]]@@<<set $appeal[1] += 80>><<set $metAlex = true>>\
"You see, I've got a little mystery on my hands. You like mystery genres, don't you?"
She nods, but continues reading.
@@.delayed;"Great. I'm tracking down a culprit who might have been growing an infestation of spiders. Sounds like something you might do."@@
@@.delayed;"<span style="color: red;">Detective genre. Knox's Law. Rule 1. The criminal must be someone mentioned in the early part of the story.</span>"@@
@@.delayed;"It's still morning. I'd say we're still plenty early into this mess."
Alex sighs.
However, you can see her lips have turned faintly upward.
"I'll have a look at this mess myself. Come back to me later, Ms. Midor."
[[Go back to your office.|Desk]]@@<<masteraudio stop>><<audio "quiz" volume 0.1 play loop>>\
Alex hits you with a bunch of questions.
"So, how did you get into that room in the first place?"
@@.delayed;"I fell inside the room. Someone closed the door and locked me in."
"In other words, the door was unlocked when you went in, and then it was locked when you tried to get out?"@@
@@.delayed;"Yes... That would mean the culprit has keys, right?"
"Correct. Only staff members like you have keys.
"A student could have stolen some keys."@@
@@.delayed;"From what I know of the culprit, let me declare: <span style="color: red;">No student stole the keys to the room</span>. This means a student cannot enter that room to take care of the spiders."@@
@@.delayed;"You were going on about Knox's Rule 1 earlier, right? This narrows it down considerably."
With this logic, Amy, Sarah, Hex and Alex are innocent as they are students.
The only other people who you interacted earlier in the story were Darren, Dominic and the Principal.@@
@@.delayed;Darren has been home the entire time without a mode of transport as fast as your motorbike, so he has an alibi.
The principal's keychain only gives him access to his own office, so you can rule him out too.
By process of elimination...@@
@@.delayed;"Do you suppose, my boss set me up for this?"@@
@@.delayed;"There will be an inspection later today, right? Maybe he wanted an excuse to fire you!"
Alex points a finger at you, with a smug look.
You stutter and stammer.@@
@@.delayed;"I-I have undeniable loyalty to Dominic. Why would he ever want to do that?"
Learning this new information, you tell Alex that you need a break.@@
@@.delayed;As you leave the library, she grins like a sly devil.
[[Go back to your desk to think about the mystery all over again.|Desk]]@@
<<masteraudio stop>><<audio "panic" volume 0.1 play loop>>\
Like a tsunami, the spiders swarm out of the building and blanket the outer wall.
Quickly, you distance yourself as far back as everyone else.
The fact that you had enough courage to do this deserves its own praise.
@@.delayed;"The culprit, is you, Dominic!"@@
@@.delayed;He's caught off guard.
You quickly put him into a choke hold.
There's no turning back now.@@
@@.delayed;"Kids! Help me push him! Towards the spiders!"
Although Dominic is a big guy, he can't deal with the strength of four people.
Struggling, he calls out for help, getting more and more desperate the closer he gets.@@
@@.delayed;"Hah! Get a taste of your own medicine!"
You can't believe that, after all this time, they would want to frame you and dispose of you!
Taking out your rage, you gleefully hurl insults to the boss you were once swore absolute loyalty to.@@
@@.delayed;After all, <i>Dominic</i> pushed you into there last night.@@
@@.delayed;<b><span class="glitchy" data-text="Aaaaaaaaaaaaaaaaaaahhhhhhhhhhhhh!">"Aaaaaaaaaaaaaaaaaaahhhhhhhhhhhhh!"</span></b>
[[Watch Dominic feel your pain.|KrewEnd]]@@<<masteraudio stop>><<audio "nighttime" volume 0.1 play loop>>\
--
You stand by the school gates with the students.
"I've called the ambulance for Dominic."
@@.delayed;Hex comically frowns at you.
"Awh! Boooring. I'd have loved to see the spiders eat his guts out!"@@
@@.delayed;Sarah seems concerned.
"oi. are you still going to have a job after this?"@@
@@.delayed;"Yeah. I don't want to abandon you all here. I'll just change from being a contractor to a full-time employee at this school."
Those comforting words satisfied everyone except Alex.@@
@@.delayed;"Won't he push a lawsuit onto you?"
"Nah, that's not how DFC operates. I'll likely get beaten up by some thugs later, but I'm sure I'll survive it."@@
@@.delayed;It'll be a different story if you actually killed him...@@
@@.delayed;"I'll call your parents later to say that none of you were in any trouble today."
As the sounds of the siren draws near, all you can think about is coffee.
[[Title]]@@You enter a karate front stance.
Hex seems ecstatic that someone has risen to the challenge.
She charges at you with both knives ready to strike, like a viper's fangs.
@@.delayed;It's too easy to read.
You side-step her attack, grab her hands, and disarm her.@@
@@.delayed;The chefs behind you quickly grab the fallen knives as you keep her in place.
She hisses like a cat and tries to kick you away, but eventually she calms down.@@
@@.delayed;As you send Hex back into her class, you hear her mutter.
"Looks like I have finally found a worthy opponent."
[[Rest until evening.|Desk]]@@<<masteraudio stop>><<audio "quiz" volume 0.1 play loop>>\
Everyone is gathered in front of the spider room.
@@.delayed;"Alex and Amy.@@@@.delayed; You are the culprits!"@@
@@.delayed;The girls change their expressions from smugness to shock, as you proudly announce the news.
Alex quickly butts in.
"Hey! Weren't you thinking it was Dominic??"@@
@@.delayed;You shake your head.
"Alex. Tsk, tsk, tsk. You're pretty smart, but that's the reason why I found out."
You stomp your left foot, point at her, and loudly declare.
"You know too much!"@@
@@.delayed;"Somehow, you knew that there was an inspection from Dominic later today. An inspection that might've cost me my job, if it wasn't good enough. With all the times I've caught you girls red-handed, I know you want revenge on me!"
Laying out their motive, you continue.@@
@@.delayed;"If Dominic enters the spider room during his inspection, I would be instantly fired on the spot! I wasn't supposed to go in that room last night. Every time you talked to me, you were trying to buy time until the <i>real</i> target arrived!"
You open your arms out wide.@@
@@.delayed;"So, you two quickly crafted up a strategy to throw me off the scent. Amy spread a rumor that a teacher was behind it. Alex was leading me to think that staff keys were required to access that room! Staff keys don't matter! The window was unlocked!"@@
@@.delayed;Amy cracks under the pressure.@@
@@.delayed;"Ahhh! It's true! It's true! I was catching so many flies, spiders, and other insects, feeding them through the open window of the porta- Ow!!"
Alex shuts Amy up with a punch to the face, then retorts.@@
@@.delayed;"It still doesn't explain how you got locked in without a key! Someone also would have had to be present to push you in!"@@
@@.delayed;"Simple. I didn't turn the knob and walk in, nor did I get pushed in by someone. I fell in! The door was already slighly ajar with a door-stopper. Once I was sprawled on the floor, the stopper was displaced, and the door slammed shut on me from the wind outside!"@@
@@.delayed;Alex is silent. She has accepted defeat.@@
@@.delayed;Dominic and the principal look onwards in glee.
Amy looks at you meekly.@@
@@.delayed;"Grace...@@@@.delayed; What is our punishment?"@@
@@.delayed;"Punishment? Simple detention, of course. I'm sure Dominic has some connections to exterminate the insects in the portable."
Dominic frowns at you.@@
@@.delayed;"You're not going to throw them in there?"@@
@@.delayed;"Heavens, no. I've sat down with each of them and had a nice talk already. Even if Amy and Alex did try and lie around me, they don't deserve such cruel treatment."
The principal takes your side.
"Dominic. I know you're paying us a lot of money, but I cannot stand anything that might be classified as child abuse. Grace has done her job and found the culprits."@@
@@.delayed;Knowing his contract was on the line, Dominic grits his teeth and reluctantly nods at the principal.
"All right. That's enough, everyone."
Dominic, Sarah, Hex and the principal all part ways. You bring Alex and Amy to your office and start a gruelling night of parent phone calls.
[[Title]]@@<<masteraudio stop>><<audio "class" volume 0.1 play loop>>\
[[Click here to fall into an old classroom on a windy night.|Spiders]]